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OpenAI Solved NPC aI Driving in Video Games Half a Decade Ago And Open-sourced It

My understanding is that CDPR got 7 million from EU/Poland gov to establish next-gen AI in games, particularly CyberPunk 2077 …

It also appears the NPC driving AI in CyberPunk is severely doing not have to the point of nonexistence, indeed NPC automobiles are generally on a static direct ‘rails’ system … which in terms of “AI” is behind even that of GTAIII from years ago …

But Elon Musk (CEO of Telsa) has actually a nonprofit called OpenAI structure that released the experienced neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) almost half a years earlier … So whats CDPR’s reason after getting 7 million dollars to work on AI, it couldn’t even execute a basic driving vehicle AI that had been in GTA video games for 3 decades much less improve upon it with work that had currently been open sourced half a years back ?!
Click to expand …

That’s an AI that establishes a driving design for the gamers automobile, not the GTA V npc’s, which I ensure you also make use of ordinary pathfinding to operate. Cars in this world aren’t consistent things, they are loaded and unloaded dynamically to develop the impression that the world is populated. Where GTA V differs is that there are various conditions these automobiles can be created in leading to interesting when they are let loose, like cars and truck mishaps, cop chases, ect.

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